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Devlog
Very short survey
March 02, 2024
by
lemongreen
Here's a technically one question (the other question is optional) survey about the battle system. Due note I'm no longer working in RPG Maker. I'm only putting this here because I'm leaning towards i...
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Switching Game Engines (and styles)
October 01, 2022
by
lemongreen
I probably should have updated here earlier, but I've settled on switching from using RPG Maker. I really think most of the issues I'm running into are do to the engine not wanting to work the way I'm...
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Not as positive of an update
April 06, 2022
by
lemongreen
Even though I'm not actually going to stop working on this, I've officially marked it as "canceled" today. The reason why (even though I promised to finish a demo soon) is because there's a lot of iss...
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Yes, I actually have an update
March 22, 2022
by
lemongreen
So, I've decided I need to make a new build of the game. Before people freak out, this is more due to the fact that after looking over the current main build I realized just the maps alone are still s...
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Update: General Question
April 23, 2021
by
lemongreen
Just wanted to say that I am still working on this, I'm just currently stuck between three different battle systems and I'm considering including all of them, though that may be more work than worth t...
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Not finished yet, but new version coming soon
September 27, 2020
by
lemongreen
1
So, I was really hoping to have a new demo ready by the start of the month... that really didn't pan out as expected (due to quite a number of reasons) but I am much closer to getting it finished. To...
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Just Messing Around
June 18, 2020
by
lemongreen
I don't think I'm going to keep any of this. I just wanted to quickly mess around with the 3D script and these were the best maps I had on hand that I could quickly convert for it (I didn't really wan...
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Laptop Died
May 31, 2020
by
lemongreen
My laptop has been on it's last legs for awhile, but it has finally decided to just stop turning on at all. Unfortunately, the battery is inbuilt and I can't find a replacement (not to mention 2 of th...
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More Updates (expanded opening)
April 22, 2020
by
lemongreen
I'm gonna try to post what I've been working on. It's been a bit hectic to constantly get time to sit down to work, but I've decided the best place to start would be to expand the opening since I neve...
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Character Design Changes
April 07, 2020
by
lemongreen
I redid the character designs; some of them I only just finalised to a point where they could be designed (unfortunately being back and forth a lot I left characters on the back burner for MUCH longer...
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Just some general ramblings
April 04, 2020
by
lemongreen
I know I marked this as cancelled, but it's really hard not to work on something when... you find yourself with more time on your hands then you really expected (not gonna go any further into current...
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Officially Canceled, Development still ongoing
January 30, 2020
by
lemongreen
I left the release status as "active" till just right now, because I thought maybe after the last update I made I'd get some motivation to get back to working on this. That, unfortunately wasn't the c...
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Unfortunate Honesty
December 22, 2019
by
lemongreen
Still haven't worked on this game as much as I'd have liked to. The thing is I've been focusing on real life a bit more (which, I would hope, people will understand that is a bit more important) and...
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Random obligatory update
September 03, 2019
by
lemongreen
I didn't get as much time over the summer to work on game design stuff as I would have liked, but I did at least mull over some ideas that I'd like to share. I decided awhile ago that I didn't want t...
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Short Update: Might push back futher
May 20, 2019
by
lemongreen
Short cross-post from my blog (longer post avalible here ) So, to start off with I'm probably going to work on Veyrra's battle system separately since it's what seriously needs the most work at this p...
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Sidelining Project till May; Longer Explaintion Contained
March 25, 2019
by
lemongreen
I'm going to cross-post this in a couple different places just to get the word out. Originally on my site here I stated before that I’m getting burnt out; well the reason I’m putting Veyrra aside...
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Updates
January 28, 2019
by
lemongreen
Hey, thought I should update since I have been quiet on this for a fair bit of time now. First off, I am still working on this, I just have full days on top of trying to get this project into a playbl...
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Audience Survey! (please participate)
September 10, 2018
by
lemongreen
Speaking of questions that I want to ask, I took some time to put together a survey covering a few different topics (it doesn't cover everything I want to ask, but it does cover enough to get a fairly...
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Current Overview and Some Questions
September 08, 2018
by
lemongreen
So, I originally thought I'd have this done by the end of this year. That's looking less like a possibility, but I am at least getting more done. I've recently sat down to rework the story and decided...
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Veyrra demo released!
March 04, 2018
by
lemongreen
#demo, #update
People have probably already noticed, but I put up a demo for Veyrra. There's multiple reasons for this, but the major one is I need to take a little time off to teach myself javascript because there'...
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Update - January's Progress
January 31, 2018
by
lemongreen
#update
Hey, thought I'd post an update before the month ends about how the rework is going. So far I've managed to get the beginning finished (it's a different intro to the one in the game jam version; this...
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Slight Redesign
January 17, 2018
by
lemongreen
#update, #redesign, #picture
So I realized a few hours after posting that first entry on here that I wasn't exactly right on saying that I'll be keeping Jason's original design. Before people freak out, it's really only just beca...
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Update - Reworking Veyrra
January 12, 2018
by
lemongreen
#update, #question, #picture, #poll
Hey all, I thought I'd post this where the most people who are likely to care are going to see it. I've decided to get to work polishing and finishing up some games (and game ideas) that I've either h...
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